Allright Rig beta is available for Unreal Engine 4.13. I am happy to know that some bugs, like poseable mesh component bug, were fixed by Epic Games and I am very exited to continue the development of the system in a new engine version!
My name is Alexander Shatalov and I am a technical artist and 3D developer. My passion is to find new technical solutions for 3D artists to make their working process more comfortable and productive in Unreal Engine and Autodesk Maya using API or scripts. View all posts by Alexallright →