- Added! All logic in C++.
- Added! Support Mac.
- Added! Bones drop down list.
- Added! Presets drop down list.
- Added! Command buttons availability check.
- Added! Create and use custom RigModular based blueprints.
- Added! “Isolate Selected” controller checkbox.
- Added! “Attach” to actor button.
- Added! “Toggle Selectable” state for selected components as well.
- Fixed! Fix skeletal mesh anim mode before baking to the rig.
- Fixed! Cannot delete new anim asset after baking from rig.
- Fixed! Collision settings for VR Editor mode.
- Fixed! Warnings/Errors more visible.
- Fixed! Update anim constraints during “Bake To Anim Asset” process.
- Fixed! Crash on delete actors with anim constraints.
- Added! Separate examples project.