Allright Rig 2.0 Basic Tutorial

00:42 – Create animation blueprint.

03:04 – Custom controllers.

04:30 – Spine rig.

06:10 – Neck.

07:25 – Presets.

07:45 – Shoulders.

08:47 – Arm.

11:08 – Fingers.

13:20 – Twist Bones.

17:06 – Leg.

18:11 – Foot controllers.

Alexallright
My name is Alexander Shatalov and I am a technical artist and 3D developer. My passion is to find new technical solutions for 3D artists to make their working process more comfortable and productive in Unreal Engine and Autodesk Maya using API or scripts.