My name is Alexander Shatalov and I am a technical artist and tools programmer. My passion is to find new technical solutions for 3D artists to make their working process more comfortable and productive in Unreal Engine and Autodesk Maya using API or scripts. Most of my experience I have got during working on full length animations such as: Nicky TannerSergiy Radonezhskiy, Faust and Margarita, and on games for virtual reality. I will find a way to make algorithms work in the best way, possible even if I have to perform a ritual dance with a tambourine for it.