Allright Rig is an expandable nodes and macros library for automatic creation of character rigs and working with character animation in Unreal Engine 4. The main goal is to create a possibility of creation and editing character animation, which will help to make games, previsualization, cinematics and animation movies in Unreal Engine 4.
Right now you can try the beta version. I applied to the Unreal Dev Grants and huge thanks to Epic Games now everyone can enjoy the system! I believe it will help the system to grow, and like someone said, ” if you love something set it free”.
Feel free to email at firstname.lastname@example.org or add me on skype: aleks_allright.