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4.4.2.Curves
Curves category consist of four commands that allows you to edit animation curves:
- Simplify Curve – removes redundant keys from curve depending on tolerance value.
- Peak Removal – remove peaks from animation curve.
- Mirror Curve – allows you to mirror transform section animation curve.
- Butterworth – makes animation curve smoother.
All this commands have the same workflow:
- Open level sequence editor.
- Select actor.
- Set Curve Type and Axis.
- Press command button.
Simplify Curve filter – removes redundant keys from curve depending on tolerance value.
Tolerance – filter multiplier. Higher value – more keys will be deleted.
- Open level sequence editor.
- Select actor.
- Set Curve Type, Axis and Tolerance.
- Press Simplify Curve button.
Peak Removal – remove peaks from animation curve.
Delta – maximum value delta between keys.
- Open level sequence editor.
- Select actor.
- Set Curve Type, Axis and Delta.
- Press Peak Removal button.
Mirror Curve command allows you to mirror transform section animation curve.
- Open level sequence editor.
- Select actor.
- Set Curve Type and Axis.
- Press Mirror Curve button.
In future there will be ability to mirror any type of animation curves.
Butterworth – makes animation curve smoother.
Hz – butterworth filter frequency.
- Open level sequence editor.
- Select actor.
- Set Curve Type, Axis and Hz.
- Press Butterworth button.