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AllrightRig Content folder includes all necessary assets for plugin such as meshes, materials and textures.
M_Controller – base material for all dynamic material instances for all controllers.
M_ControllerFkIk – base material for dynamic material instances for FkIk controllers.
M_Aim(Orient, Parent, Point, Scale)Constraint – base materials for animation constraints.
Plugin uses following static meshes for controllers by default, but you can use your own.
Following textures are used with constraints and FkIk controller: