Allright Rig Beta Testing Has Begun!

LogoPro512

Hello again! Thank you all for spreading the word about my system and for your patience! Beta testing has begun and I am very excited for you all to test my system!

Firstly I would like to give a special thanks to Egor Tomsky for giving me the inspiration and the opportunity to begin this project. I would then like to thank Ilgar Lunin for helping me with C++ in the beginning stages and of course I could not of completed this project without the help of my wonderful wife and English editor.

The final price of the full version will be 100 USD, but if you will buy the full beta just for a 60 USD, you will receive the final version for free. This money will make it possible to continue to improve my system.

You can also try the free version using the default UE4 mannequin without the possibility to bake animations and work with animation blueprints. Also there will be limited nodes and macros library.

You can download beta and get all the information on it from the beta page.

Всем привет! Спасибо всем огромное за распространение информации о моей системе и за ваше терпение! Бета тест открыт и я жду с нетерпением первых отзывов!

Но сначала, я бы хотел поблагодарить Егора Томского за вдохновение и возможность начала разработки. Так же хочу сказать отдельное спасибо Илгару Лунину за помощь в C++ на начальных этапах и конечно же проект не состоялся бы без помощи моей прекрасной супруги в редактировании английского.

Финальная стоимость системы будет 100 USD, но если вы приобретете полную бету всего за 60 USD, то получите финальную версию бесплатно. Эти деньги дают возможность продолжать развитие системы.

Вы также можете попробовать бесплатную версию на стандартном UE4 манекене с ограничениями по записи анимации, обрезанной библиотекой нод и макросов и отсутствием возможности работать с анимационными блюпринтами.

Вы можете скачать бету и получить всю необходимую информацию на странице беты.

Allright Rig Open Beta Testing Announcement!

Megaphone_2Thank you for all your comments and likes! I was very happy to see that people liked Allright Rig! So, instead of waiting for the Unreal Dev Grants answer I am starting to make a beta test!

It will have free content with add-ons purchased separately. The beta will start on the 23rd of August 2016. You will be able to download it on my website. After getting feedback I will fix some bugs and maybe add some new features from customers wishlists and then I will apply it to the Market Place. Full version release will probably be ready at the end of october 2016 if everything goes well. You will be able to buy it on the Market Place and on the site as well. However, I would like to add a donation option, because the speed and amount of work depends on the money that I will receive. I have been working on this without pay and I am running out of funds.

At the same time if I will get enough funding to continue my roadmap I will make it free. There will be new versions with new features. I am also thinking about a crowdfunding compaign on kickstarter or something similar to this. But right now I am more concentrated on finishing the release with current features.

Please check out my group on facebook and subscribe to my YouTube channel. I am happy to answer your questions in Unreal Engine forum thread as well, and I would also appreciate your votes there.

Feel free to email at contact@alexallright.com or add me on skype: aleks_allright.

I would also be thankful if you would share this information with anyone who might be interested!

Again, thank you for your time and consideration.

On which Engine version would you like to use Allright Rig?

Before the beta will start i would like to know for which versions to prepare the plugin.

UE 4.12

UE 4.11

UE 4.10

What operating system do you use?

Right now plugin is compiled only for windows and beta will start only for windows, but maybe i will correct my roadmap.

Windows

Mac OS

Linux

Allright Rig For Unreal Engine 4

Hi, my name is Alexander Shatalov and I am 3D developer and I am excited to introduce you to my rigging system for Unreal Engine.

Allright Rig is an expandable nodes and macros library for automatic creation of character rigs and working with character animation in Unreal Engine 4. The main goal is to create a possibility of creation and editing character animation, which will help to make games, previsualization, cinematics and animation movies in Unreal Engine 4.

Right now this system is in a demo version. I applied to the Unreal Dev Grants and if I will get enough funding to continue my roadmap I will make it free.  If not, I will try to sell the current version on a market place. I have been working on this without pay and I am running out of funds. However, I am making this system for people and the roadmap will depend on customers wishes.

Please, check out my group on facebook and subscribe to my YouTube channel. I am happy to answer your questions in Unreal Engine forum thread as well, and I would also appreciate your votes there.

Again, thank you for your time and consideration.