Tag: allrightrig
Allright Animation Rig 2.0 “Rig Tools” Tutorial
This tutorial covers animation and rigging tools from “Rig Tools” window. 00:30 – Create animation. 01:15 – Bake to anim asset. 03:54 ...
Allright Animation Rig 2.0 Face Rig Tutorial
01:03 – Face rig data. 01:31 – Eyes. 02:03 – Eyelids. 03:16 – Face table controller. 03:37 – Morph conotrllers. 09:30 – Cust...
Allright Rig 2.0 Basic Tutorial
00:42 – Create animation blueprint. 03:04 – Custom controllers. 04:30 – Spine rig. 06:10 – Neck. 07:25 – Presets. 07:45 – Sh...
Allright Rig Has Been Released On Unreal Engine Marketplace!
I’m very happy to announce that Allright Rig 2.0 has been released on Unreal Engine Marketplace! Thank you to Epic Games, my Early Access clients and ever...
Allright Rig 2.0.6 Release Notes
Added: IK soft stretch. Added: New logo. Fixed: Plugin packaging errors. Fixed: Visual Studio 2015 build errors.
Allright Rig Was Submitted To Unreal Engine Marketplace!
It has been almost three years since I have had the goal of putting Allright Rig on the Unreal Engine marketplace. I’m very happy to announce that the fin...
Allright Rig 2.0.5 Released!
Added: Bake all anim instance (morph target and material) curves to anim asset. https://cdn.discordapp.com/attachments/418108599152279552/484116867712024576/Bak...
Allright Rig 2.0.4 Released!
Added: Plugin version for Unreal Engine 4.20. Added: PostBakeFromSequencer and PostBakeToAnim events for RigModular class. This events run right after baking. F...