Allright Rig 2.0.4 Released!

  • Added: Plugin version for Unreal Engine 4.20.
  • Added: PostBakeFromSequencer and PostBakeToAnim events for RigModular class. This events run right after baking.

  • Fixed: Mocap tools window name changed to Sequencer Tools.

  • Fixed: Mirror function on Paste Animation command.
  • Fixed: Ik stretching is enabled by default.


My name is Alexander Shatalov and I am a technical artist and 3D developer. My passion is to find new technical solutions for 3D artists to make their working process more comfortable and productive in Unreal Engine and Autodesk Maya using API or scripts.