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Author: Alexallright

My name is Alexander Shatalov and I am a technical artist and 3D developer. My passion is to find new technical solutions for 3D artists to make their working process more comfortable and productive in Unreal Engine and Autodesk Maya using API or scripts.
Allright Rig

Allright Rig For Unreal Engine 4

Posted on 04.07.2016 by Alexallright

Hi, my name is Alexander Shatalov and I am 3D developer and I am excited to introduce you to my rigging system for Unreal Engine. Allright Rig is an expandable ...

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